Too often these days we see card games that cost hundreds of dollars to adequately play against others, but now I give unto you a new game. A game that is free. Below you can see the format for proposed cards. The name type and summoning cost is presented on the top of each creature card. Below that is a picture that you may copy from Google images. Below the picture are the stats and summoning requirements. Structures like the one next to the Dryad are placed on one of the 12 spaces on the board. The board is 3 by 4 with the sides bearing three facing the opponents. The six spaces nearest you are yours at the beginning of the game. On your first turn you may build a citadel, like the Forest's Heart below, on your back row. After that is built you may build one structure. Each player can only have one citadel. You then have four summoning points to spend on your first creatures. You cannot summon and sacrifice a creature on the same turn. Each turn after your first turn consists of three parts. Building, Summoning/Sacrificing, and Attacking. At the beginning of each turn you receive two more summoning points. Saving summoning points is legal but you can only have six points saved at one time or you don't get anymore. You can place a structure on any spot you own, and if a creature requires to be summoned on that structure then it must be summoned to that space. Creatures can move one space and attack on the Attack part of your turn, except Territorial creatures who cannot leave the space they are summoned on. A health point is lost whenever a creature with more power attacks it. Creatures can attack or defend together adding together their attack points, but you may only move and attack with two creatures at a time. Unlimited numbers of creatures can defend together, though only the target of the attack loses health. All structures have zero power, so they lose a health point each time they are attacked, but they cannot be attacked while a friendly creature is on them. When your citadel is destroyed you lose. This is an informal game, but make sure any freinds that play it with you are okay with the creatures you make. That is the final rule, you make the creatures. Stick to the templates below and use your imagination.
Dryad 1$ Faeling Enchanted Forest Nature Structure


Requires Enchanted Forest
to Summon 4 health
35 Power 3 Health
-15 against fire
Fae Summoner 2$ Caster
Fae Forest’s
Heart Nature Citadel


Requires Forest ’s
Heart to Summon 6 Health
30 Power 3 Health +20 against
Faeling
Controls any adjacent
unspelled Faeling
Fae Sanctuary Nature Structure Troll 3$ Fae


4 Health Requires Fae Sanctuary to Summon
Sacrifice a Faeling to Summon
65 Power 5
Health Territorial
Sprite Knight 1$ Faeling
Confusing Fog Spell


Requires Fae Sanctuary to Summon Requires a Caster.
30 Power 4 health Can be
Summoned from Cast on a possessed
land space.
any nature structure once
Sanctuary is down Entering enemies are
trapped for a turn.
No comments:
Post a Comment